The Guild started with the claimed "discovery" of a major religious artefact – Tornar’s hammer. As the hammer became a reason for a pilgrimage, the Guild soon found itself in the middle of a flourishing market of all things Manirak – from cheap religious reproductions to rare goods and resources.

The Guild exercises tight control over all Manirak artefacts through their version of a Customs House. Good relations with the Guild ensure that Manirak loot is processed in a quick and efficient manner.

Naturally, each Guildsman is a certified craftsman and a professional trader. Jewelers and goldsmiths are especially common, as the need to identify precious items is paramount.

Missions given by the Guild:

  • Artefact raid - piracy, stealing artefacts
  • Black Market - establish a market for stolen and contraband goods
  • Destroy competition - target the consortium as well as travelling traders
  • Bribery - purchase the services of chiefs and shamans